Devlog
- May 02, 2023 by AoDLegacy#Balancing, #Combat Design, #Concept Art, #Game Design, #General Update, #Screenshots, #VideosHey all. I want to start by thanking several people who have played Tears of Morganna and given their honest feedback about the game. BigSquirrell HuntingSwan HeroicZephyr achromaticcolorless HawkZomb... Continue reading
- November 04, 2022 by AoDLegacy1#Progress Report, #OST, #Original Soundtrack, #Concept Art, #Character Art, #General UpdateHey all, I'm still kicking. A lot has been going on and I am sorry for falling off course and not saying anything. You'll be glad to know that I've not been doing nothing with this project, and have b... Continue reading
- July 26, 2021 by AoDLegacy2#Character Art, #Weekly Devlog, #Progress Report, #Class Design, #Concept ArtThis week, I've made more ground on the story scenes, the Laura and President conversation was scrapped, and replaced with a shorter conversation between Laura and General Curnly. Some other scenes ha... Continue reading
- July 01, 2021 by AoDLegacy1#Screenshots, #Character Art, #Concept Art, #Midweek Devlog, #Story UpdatesSo I'll start off by saying, I am very much sorry for how things went last time, things just went completely out of hand in regards to the unexpected major issues that took place in my main project's... Continue reading
- June 10, 2021 by AoDLegacy#Balancing, #Class Design, #Combat, #Game Design, #Midweek Devlog, #Progress ReportSo this week, I'm not done but very close to done with TOM's revisions and an update should be out within the next week or so. Like we really are that close. Here's what's going on this week though. I... Continue reading
- May 05, 2021 by AoDLegacy#Weekly Devlog, #Progress Report, #Sprites, #Battleback, #Lets Play, #Streamer Highlight, #Monster DesignHey all, I'm here with another devlog! Things have been shall we say, 'a bit crazy'. On Sunday I had my first ever unprompted playthrough on YouTube live happen, courtesy of d757gaming . He had lots o... Continue reading
- April 28, 2021 by AoDLegacy#Weekly Devlog, #Pixel Art, #ScreenshotsThis week, most of my work has been focused on the sideview asset creation side of things. You can see the fruits of my labor thus far in this video. I've still got a lot left to do, but this is the o... Continue reading