Tears of Morganna is an RPG using the Active Time Progress system of RPG Maker MZ, set in a hybrid world of Science Fiction and Fantasy. Control the flow of battle by using your agility or trickery to out maneuver your foes, while hammering them down with several party members with their own unique quirks.

The game demo has an expected run time of 1-2 hours.


In a dystopian world where tyrants rule the great superpowers, life is hard and twisted for many. The wonders of technology is used not for progress but destruction and oppression. Those who dissent are killed, inprisoned, or simply... disappear.

Eight young adults try and find their place in this world, unaware that they and their modern world is to be upended by the advent of the unexplained, the mysterious, and the illogical. Ensnared by an ancient being’s plans, they must become the harbingers of Magic and the end of Man.


Tears of Morganna works in the Active Time Progress system (ATP) and as such, agility and stuns have far more practical use in your strategies.  Beyond that, each character has unique skills, techniques, and abilities to help them thrive in battle.

Spies are high damage party members, rewarded for using battle items like grenades and making use of their superior agility to outmanuver enemies, which is just as well as they are glass cannons.

The Brawler type classes are heavy hitters but are slow and tanky,  while providing opportunity for the other classes to get more hits in safely.

Throughout the game, there will be items hidden in containers that can give you an extra edge. With so many ways to deal with a difficult encounter, you may want to be wise as to what resources you do or do not use. The presence of shops is not guaranteed either, so making the most of your skills and items is paramount.

Development Plan

With a more developed combat system, the game will enter full production. There is no current estimate on completion, but any support you can offer the team will help immensely.

Development Staff

AoDLegacy - Head Developer

  • Level Design
  • Combat Design
  • Story Writer
  • Pixel Artist
  • Game Designer
  • Music

Sydney Height/Othellophi - Character Artist

  • Story Scenes
  • Character Concepts
  • Facesets

Editorial Help


  • Music Editing
  • Game Design Editing

StatusIn development
PlatformsWindows, HTML5
Rated 5.0 out of 5 stars
(1 total ratings)
GenreRole Playing
Made withPixiJS, RPG Maker, Clip Studio Paint, Aseprite
TagsDystopian, faeries, Fantasy, JRPG, Magic, RPG Maker, Sci-fi, Turn-Based Combat
Average sessionA few hours
InputsKeyboard, Mouse
LinksTwitter, Support, Twitch, YouTube


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Click download now to get access to the following files:

Tears of Morganna (Windows) 248 MB

Development log

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We are Live!

Oh my lord I wish I could be there. I will definitely try and see the vod if you keep them. I have two hours to go before work is off, but thank you so much for covering the game! 

Deleted 189 days ago

Is there any chance that you can be specific about what you didn’t like regarding the dialogue? Examples and context matters. I am glad that you enjoyed the game in some respects.