Week 3 Devlog - Quick Update
I'm sorry for how brief this week's update is. However, things didn't go according to plan this week, as the arrival of my niece threw everything into anarchy and I've already been in a slump. Thankfully today I was able to wrap up a good amount of story which I had been suffering a block for a substantial time. What comes next is creating the finale for the tech demo and getting all systems polished and ready for testing prior to public launch.
It's not much, but hope you enjoy the new Pito Warrior design Zephyr recently completed! Hopefully I will have more substantial updates at the end of this new week. I don't expect a public build for at least a few weeks, but you never know, life can surprise you.
Thanks for your patience and support guys!
Get Shattered Realms: Mortal Tale
Shattered Realms: Mortal Tale
Save the world and your own soul.
Status | In development |
Author | AoDLegacy |
Genre | Role Playing |
Tags | Character Customization, Classes, Dark Fantasy, Exploration, Fantasy, JRPG, Meaningful Choices, Multiple Endings, RPG Maker, Turn-Based Combat |
Languages | English |
More posts
- Devlog 111 -The Definition of InsanityMar 13, 2024
- Devlog 110 - Stayin Alive, ReduxJun 21, 2023
- Devlog 109 - Here We Are, Once AgainJan 06, 2023
- Quick Patch for 1.0.4Nov 03, 2022
- Plans Moving ForwardOct 29, 2022
- Shattered Realms: Mortal Tale: HoC Patch NotesOct 28, 2022
- Updated Release Plan - October or Bust!Oct 20, 2022
- Tentative Demo Release PlanOct 09, 2022
- Devlog 108 - Stayin' AliveSep 30, 2022
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