Devlog 109 - Here We Are, Once Again
Alright so it’s been a while and not utterly devoid of progress and meaningful momentum. Sorry it’s been a while. Silence habits die hard.
Right so the first thing I did with my newfound freedom to do things was start reworking the beginning of the game! And I have pictures!
This is the very first place in the Underworld where your hero appears, a dark shadowy void.
And here’s something from later parts of the Underworld! I don’t have a lot of screenshots but there’s a lot more cool stuff in the works!
I also have a new art tablet with an actual screen that lets me do way higher quality designs than what I was able to do before, and I'm able to get really close and add so many more details as well. Pictured are the new designs of Jevia and Rivia, two party characters in different parts of the story.
The progress in general is slow but steady and I hope to have more to share with time! I'll see you all again in another devlog!
Get Shattered Realms: Mortal Tale
Shattered Realms: Mortal Tale
Save the world and your own soul.
Status | In development |
Author | AoDLegacy |
Genre | Role Playing |
Tags | Character Customization, Classes, Dark Fantasy, Exploration, Fantasy, JRPG, Meaningful Choices, Multiple Endings, RPG Maker, Turn-Based Combat |
Languages | English |
More posts
- Devlog 111 -The Definition of InsanityMar 13, 2024
- Devlog 110 - Stayin Alive, ReduxJun 21, 2023
- Quick Patch for 1.0.4Nov 03, 2022
- Plans Moving ForwardOct 29, 2022
- Shattered Realms: Mortal Tale: HoC Patch NotesOct 28, 2022
- Updated Release Plan - October or Bust!Oct 20, 2022
- Tentative Demo Release PlanOct 09, 2022
- Devlog 108 - Stayin' AliveSep 30, 2022
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