General Update on Project
Shattered Realms: Mortal Tale » Devlog
Hey everyone, I wanted to make an update because I felt it was important you knew the general situation. Currently, things are held up because of internal issues that out of respect for the other parties involved, I won't go into specific details on. Suffice to say, we're a month behind where I thought we would be, and thus the schedule I had previously posted has become out of date. At a later point I'll write down my next approximation of when we'll be done with Finale stuff, but I wanted to push this update out for you.
Hopefully we can get the next demo out in a few months, but I'm very sorry for the setbacks everyone. Some concept art to come a little later today.
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Shattered Realms: Mortal Tale
Save the world and your own soul.
Status | In development |
Author | AoDLegacy |
Genre | Role Playing |
Tags | Character Customization, Classes, Dark Fantasy, Exploration, Fantasy, JRPG, Meaningful Choices, Multiple Endings, RPG Maker, Turn-Based Combat |
Languages | English |
More posts
- Devlog 111 -The Definition of InsanityMar 13, 2024
- Devlog 110 - Stayin Alive, ReduxJun 21, 2023
- Devlog 109 - Here We Are, Once AgainJan 06, 2023
- Quick Patch for 1.0.4Nov 03, 2022
- Plans Moving ForwardOct 29, 2022
- Shattered Realms: Mortal Tale: HoC Patch NotesOct 28, 2022
- Updated Release Plan - October or Bust!Oct 20, 2022
- Tentative Demo Release PlanOct 09, 2022
- Devlog 108 - Stayin' AliveSep 30, 2022
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