DracoWyrm Media Project Outlook
Shattered Realms: Mortal Tale » Devlog
Progress continues, but not in a way that will be seen by many of you, but is incredibly important regardless. Chapter 4's story is almost done, and we're gearing up to tackle the Finale of the game. With that said, I want to share the current outline for the project and our plans as a team. Subject to change but this is our general plan of attack at the present, so you can get an idea of what to expect.
March
- Chapter 4 Cutscenes and Artwork, Base Pass
- Chapter 4 Storyline Base Pass
- Begin Finale Story Scenes and Art, Base Pass
- Begin Finale Story, Base Pass
April
- Complete Finale Cutscenes and Artwork
- Complete Finale Story and Endings
May
- Work on Unspecified Project Begins
June
- Final Polish Run Demo Build begins development
- No EST on FPR Demo Completion or Release
- Unspecified Project Mechanics and Gameplay Tests and Polish
- Project Wingless Launch?
- Second story/art pass for Chapter 4
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Shattered Realms: Mortal Tale
Save the world and your own soul.
Status | In development |
Author | AoDLegacy |
Genre | Role Playing |
Tags | Character Customization, Classes, Dark Fantasy, Exploration, Fantasy, JRPG, Meaningful Choices, Multiple Endings, RPG Maker, Turn-Based Combat |
Languages | English |
More posts
- Devlog 111 -The Definition of InsanityMar 13, 2024
- Devlog 110 - Stayin Alive, ReduxJun 21, 2023
- Devlog 109 - Here We Are, Once AgainJan 06, 2023
- Quick Patch for 1.0.4Nov 03, 2022
- Plans Moving ForwardOct 29, 2022
- Shattered Realms: Mortal Tale: HoC Patch NotesOct 28, 2022
- Updated Release Plan - October or Bust!Oct 20, 2022
- Tentative Demo Release PlanOct 09, 2022
- Devlog 108 - Stayin' AliveSep 30, 2022
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