Devlog 107 Playtesting Underway
Hello all, I am here letting you know that I am currently in the process of testing the demo and receiving some general feedback. Depending on the quality of feedback I might be opening playtesting applications, but we’ll see how things go first.
With what little there is given so far I have started reworking the lighting for the Blighted Cave. The game was too dark in the playtest so I am making that the focus of this week. I am looking into a new lighting plugin but at present I have not heard back from the dev on the commercial license.
Some good news, the composer is back in action and has sent me some updates on work in progress tracks. Looking forward to seeing how things develop from here.
Unfortunately this is another short form devlog as there really isn’t much to showcase and little work in visuals have been done lately. Hoping to get into some artwork once we clear the gameplay side of the demo and polish becomes the priority concern.
I will see you all next time!
Get Shattered Realms: Mortal Tale
Shattered Realms: Mortal Tale
Save the world and your own soul.
Status | In development |
Author | AoDLegacy |
Genre | Role Playing |
Tags | Character Customization, Classes, Dark Fantasy, Exploration, Fantasy, JRPG, Meaningful Choices, Multiple Endings, RPG Maker, Turn-Based Combat |
Languages | English |
More posts
- Devlog 111 -The Definition of InsanityMar 13, 2024
- Devlog 110 - Stayin Alive, ReduxJun 21, 2023
- Devlog 109 - Here We Are, Once AgainJan 06, 2023
- Quick Patch for 1.0.4Nov 03, 2022
- Plans Moving ForwardOct 29, 2022
- Shattered Realms: Mortal Tale: HoC Patch NotesOct 28, 2022
- Updated Release Plan - October or Bust!Oct 20, 2022
- Tentative Demo Release PlanOct 09, 2022
- Devlog 108 - Stayin' AliveSep 30, 2022
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