Happy New Year!
Another long year of ups and downs. I have come a long way and learned lots of new skills. Thank you all for your feedback, support, and time this year. I am making great strides towards finishing the demo and hope to begin substantial work on the project soon. I have suffered some setbacks in getting my vision for the demo done but I have refocused and things progress at a great pace.
For the spring, the primary goal will be demo completion, while also starting the critical task of getting chapter 1 off the ground.
By summer I hope to have the first chapter near completion. Hopefully by winter we’ll see the end of the long endeavor to get chapter 1 finished and released for your consumption.
Of course this is a rather hopeful desire and less a true prediction, so don’t be surprised if I end up taking way longer than I thought. With any luck however, 2022 will be the start of a very important part of our journey.
Happy New Year!
Get Shattered Realms: Mortal Tale
Shattered Realms: Mortal Tale
Save the world and your own soul.
Status | In development |
Author | AoDLegacy |
Genre | Role Playing |
Tags | Character Customization, Classes, Dark Fantasy, Exploration, Fantasy, JRPG, Meaningful Choices, Multiple Endings, RPG Maker, Turn-Based Combat |
Languages | English |
More posts
- Devlog 111 -The Definition of InsanityMar 13, 2024
- Devlog 110 - Stayin Alive, ReduxJun 21, 2023
- Devlog 109 - Here We Are, Once AgainJan 06, 2023
- Quick Patch for 1.0.4Nov 03, 2022
- Plans Moving ForwardOct 29, 2022
- Shattered Realms: Mortal Tale: HoC Patch NotesOct 28, 2022
- Updated Release Plan - October or Bust!Oct 20, 2022
- Tentative Demo Release PlanOct 09, 2022
- Devlog 108 - Stayin' AliveSep 30, 2022
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