Happy Holidays and General Updates
First off, Merry Christmas and Happy Holidays! I'm writing this in advance as I am well known for my organizational skills and will like as not, forget to post the day of. I hope you are well, and hope as 2021 comes to a close, better days await you all whatever your circumstances.
So far I've gotten some tasty chocolate snacks and a bluetooth speaker for my PC (believe it or not, I've been running on a purely headset audio experience this past several years). Interested to see what I will get from the family if anything.
Onto game related progress.
I've been working steadily on tileset design and maps using the new tiles, and slowly prepping the new format of the demo. Dialogue is tiresome, so I've slowed down tremendously as far as general progress goes.
All the same here is some new map designs to chew on:
The composer has likewise had a bit of a rut but is doing alright, and tells me that he hopes to be near the end of some other matters that will let him return to the OST. I'm hoping to be a lot closer in the next few weeks in terms of progress, but it's one of those things we'll just have to wait and see on.
I hope you all have a great holiday, and hopefully I'll have more to share in future devlogs.
Get Shattered Realms: Mortal Tale
Shattered Realms: Mortal Tale
Save the world and your own soul.
Status | In development |
Author | AoDLegacy |
Genre | Role Playing |
Tags | Character Customization, Classes, Dark Fantasy, Exploration, Fantasy, JRPG, Meaningful Choices, Multiple Endings, RPG Maker, Turn-Based Combat |
Languages | English |
More posts
- Devlog 111 -The Definition of InsanityMar 13, 2024
- Devlog 110 - Stayin Alive, ReduxJun 21, 2023
- Devlog 109 - Here We Are, Once AgainJan 06, 2023
- Quick Patch for 1.0.4Nov 03, 2022
- Plans Moving ForwardOct 29, 2022
- Shattered Realms: Mortal Tale: HoC Patch NotesOct 28, 2022
- Updated Release Plan - October or Bust!Oct 20, 2022
- Tentative Demo Release PlanOct 09, 2022
- Devlog 108 - Stayin' AliveSep 30, 2022
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