Bits n Pieces (Week 97)
This wasn’t a particularly good week, I have been babysitting the fur babies in absence of my parents who went out of town, and I have not had the motivation to work on the game as much. I have written out the details for Hunter and Striker, what remains is implementation. The stance changes will be the hardest part of that.
I started working on a rebuild of Randivid Castle, breaking it up into several parts in order to give it less visual clutter. I have currently broken it up into the Barracks for the guards and the library. Next will be a hallway leading into the Royal Suite and to the guest section of the castle.
I am also planning on adding books and examination text for more things in Hanaru, look forward to some lore and folk tales!
Unfortunately I made less progress than was ideal, which leads me to a change in approach. I am going to give each project a week of development and switch every week. After the end of the week (Sunday) I will update the respective devlog with the week’s progress. Starting that new system then, next week will be dedicated to Tears of Morganna and after that will be the next SRMT development period. Let me know what you guys think of this new plan! Til next time!
Get Shattered Realms: Mortal Tale
Shattered Realms: Mortal Tale
Save the world and your own soul.
Status | In development |
Author | AoDLegacy |
Genre | Role Playing |
Tags | Character Customization, Classes, Dark Fantasy, Exploration, Fantasy, JRPG, Meaningful Choices, Multiple Endings, RPG Maker, Turn-Based Combat |
Languages | English |
More posts
- Devlog 111 -The Definition of InsanityMar 13, 2024
- Devlog 110 - Stayin Alive, ReduxJun 21, 2023
- Devlog 109 - Here We Are, Once AgainJan 06, 2023
- Quick Patch for 1.0.4Nov 03, 2022
- Plans Moving ForwardOct 29, 2022
- Shattered Realms: Mortal Tale: HoC Patch NotesOct 28, 2022
- Updated Release Plan - October or Bust!Oct 20, 2022
- Tentative Demo Release PlanOct 09, 2022
- Devlog 108 - Stayin' AliveSep 30, 2022
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