Long Overdue (Week 93)
Well that was a long and stressful dev period. I am nearing the end of story dev for this update! I still have things to work on but I am nearing the end of all of the big stuff. The ending has been moved to just after the Levisa fight, and it will probably stay there. I will be heading into class design over the course of several weeks and getting the class system closer to where I want it to be.
The first of the two final bosses of the new dungeon has been rebalanced and designed and I think it will be much better than the original take. I hope to have full previews of both the Black Knight and Vassal class promotions in the next few weeks.
Before I go, check out this concept art of the new dungeon!
That’s all for this week, take care everyone!
Get Shattered Realms: Mortal Tale
Shattered Realms: Mortal Tale
Save the world and your own soul.
Status | In development |
Author | AoDLegacy |
Genre | Role Playing |
Tags | Character Customization, Classes, Dark Fantasy, Exploration, Fantasy, JRPG, Meaningful Choices, Multiple Endings, RPG Maker, Turn-Based Combat |
Languages | English |
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- Plans Moving ForwardOct 29, 2022
- Shattered Realms: Mortal Tale: HoC Patch NotesOct 28, 2022
- Updated Release Plan - October or Bust!Oct 20, 2022
- Tentative Demo Release PlanOct 09, 2022
- Devlog 108 - Stayin' AliveSep 30, 2022
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