Happy New Year (Week 71)
Shattered Realms: Mortal Tale » Devlog
Hey all. Happy new year and welcome to the first day of 2021. Lord that feels weird to say.
Thanks for following my content through the wild ride of 2020, I greatly appreciate it. You may ask what I did this last week or so? Just relax, honestly. The Holidays are my least productive unless I'm crunching to release on a holiday, in this case I'd never make it.
Zeph got some more designs done, but aside from that progress has been inert.
I'm expecting to push back into the rhythm soon, Happy New Year and I'll see you guys soon with more substantial news.
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Shattered Realms: Mortal Tale
Save the world and your own soul.
Status | In development |
Author | AoDLegacy |
Genre | Role Playing |
Tags | Character Customization, Classes, Dark Fantasy, Exploration, Fantasy, JRPG, Meaningful Choices, Multiple Endings, RPG Maker, Turn-Based Combat |
Languages | English |
More posts
- Devlog 111 -The Definition of InsanityMar 13, 2024
- Devlog 110 - Stayin Alive, ReduxJun 21, 2023
- Devlog 109 - Here We Are, Once AgainJan 06, 2023
- Quick Patch for 1.0.4Nov 03, 2022
- Plans Moving ForwardOct 29, 2022
- Shattered Realms: Mortal Tale: HoC Patch NotesOct 28, 2022
- Updated Release Plan - October or Bust!Oct 20, 2022
- Tentative Demo Release PlanOct 09, 2022
- Devlog 108 - Stayin' AliveSep 30, 2022
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