Week 31 Devlog: Tileset Progress and Art


Since my last post, I had been in the early stages of tileset development for the new dungeon I'm working on, and now I'm quite a bit farther along. Here's what's new since my last post:





Zephyr has also been working on a new series of battlers, the latest has just come in, the Lich Boss! Besides that, the composer is working hard towards wrapping up the OST, we've got a lot more in the pipeline now. I wish I had more news regarding updates but that won't be for a bit as I really want to start getting the game a more customized look and that takes some level of priority to me. Updates will come but please be patient with me, I have lots of work to do.

Once this tileset is done we’re going to see many more instances of tileset changes and implementation, and hopefully we will transition to a full custom appearance by the end of the year. I will keep you guys posted.


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