Tech Demo Version 1.0.3 Release
Shattered Realms: Mortal Tale » Devlog
Here is Version 1.0.3, 'Adversity'! We hope you like the new updates, more will be coming soon (we hope)!
What's New
- New Dungeons: Gagegil's Lair and South Pass Fortress
- New Bosses: Gagegil, Cainez
- New Subarea of the Ancient Hills: South Pass
- Alchemist Shop and Storyline Updates
- 12 New Sidequests + Sidequest System Rough Implementation
- Major Bug Fix [Story Progression Variable Misplaced]
- Meaningful Choices are creeping into the narrative...
- New Story Cutscenes!
- Introduction of Deadly Poison Status Ailment
- More monsties
- New village
- Secrets (you like secrets, right?)

Gagegil, a sinister new threat! What's Next [1.0.3 2/2]
- Even more sidequests!
- Powerful overworld rare monsters
- Main Character Storylines
- Interaction Mechanic
- Class Promotions
- Meaningful Choices start notably affecting the story...
- Corruption and Purification Mechanics?
- More Story Cutscenes! (Everyone like pretty pictures right?)
- More Updates to Alchemist Store (Story updates maybe)
- New Battlers





Files
SR:MT Tech Demo 1.0.3 529 MB
Feb 04, 2020
Get Shattered Realms: Mortal Tale
Shattered Realms: Mortal Tale
Save the world and your own soul.
| Status | In development |
| Author | AoDLegacy |
| Genre | Role Playing |
| Tags | Character Customization, Classes, Dark Fantasy, Exploration, Fantasy, JRPG, Meaningful Choices, Multiple Endings, RPG Maker, Turn-Based Combat |
| Languages | English |
More posts
- Week 67 Devlog: Out of the Underworld2 days ago
- Week 66 Devlog: The Big Crunch Begins9 days ago
- Week 65 Devlog: I Can See Clearly Now (The Rain is Gone)16 days ago
- Week 64 Devlog: Summit’s In Sight23 days ago
- Week 63 Devlog: Par for Course30 days ago
- Week 62 Devlog: That Happened36 days ago
- Week 60 Devlog: Story Art Back Once Again!50 days ago
- Week 59 Devlog: Keep It Simple Stupid56 days ago
- Week 58 Devlog: Story Art Time!63 days ago
- Week 57 Devlog: Good Steps Forward72 days ago

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