Week 20 Devlog: New Year, Slow Start
Shattered Realms: Mortal Tale » Devlog
Right now things are a bit slow. Branching dialogue is exasperating and tiring, so the latest story development process has been slow. I am working on fixing that but the slow part is behind me. Hoping to get some more exciting news out later for next devlog. I skipped last week’s devlog as things were just too slow.
I've gotten a few bits of story art done, sketched a few concepts, and gotten some story scenes and maps done. Unfortunately nothing substantial to reveal. Hope to see you all soon, next week!
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Shattered Realms: Mortal Tale
Save the world and your own soul.
Status | In development |
Author | AoDLegacy |
Genre | Role Playing |
Tags | Character Customization, Classes, Dark Fantasy, Exploration, Fantasy, JRPG, Meaningful Choices, Multiple Endings, RPG Maker, Turn-Based Combat |
Languages | English |
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- Devlog 109 - Here We Are, Once AgainJan 06, 2023
- Quick Patch for 1.0.4Nov 03, 2022
- Plans Moving ForwardOct 29, 2022
- Shattered Realms: Mortal Tale: HoC Patch NotesOct 28, 2022
- Updated Release Plan - October or Bust!Oct 20, 2022
- Tentative Demo Release PlanOct 09, 2022
- Devlog 108 - Stayin' AliveSep 30, 2022
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